John Richard Dayao - 3D Artist
Key Artistic Skills: Advanced modeling, texturing, animation skills; PC, XBox 360 development experience; Knowledge of Maya, Softimage, ZBrush, 3DS Max, Headus UV Layout pro, Crazybump, xNormal, Photoshop, Painter, Illustrator, Valve Source Engine, and Unity3D Engine
Professional History
Kuma Games, New York, NY Feb. 2006 - Present, Lead 3D Artist, Created over 30 characters and countless props for multiple games released on the leading episodic Kuma Games client. Streamlined character creation process to allow for quick completion that matches the episodic requirements of the company's business model.
Planet Toys LTD, New York, NY Aug. 2005 - Feb. 2006, Product Designer, Created concept designs, illustrations, and control drawings for new and upcoming toys sold at major toy stores such as Toys R Us, Target, and Walmart. Licensors included Toyota, GM, Mack, Ford, Malibu Boats, Dodge, Jesse James, WWE, and Little Tikes.
Key Artistic Skills: Advanced modeling, texturing, animation skills; PC, XBox 360 development experience; Knowledge of Maya, Softimage, ZBrush, 3DS Max, Headus UV Layout pro, Crazybump, xNormal, Photoshop, Painter, Illustrator, Valve Source Engine, and Unity3D Engine
Awards
Global Game Jam: Best Overall Game: Recognized as the best overall game made in 48 hours Global Game Jam - New York University Game Center Site, 2010
Mackie Award for Best Technical Achievement: Recognized technical excellence in creating the machinima "Leaving the Game". American Film Institute - Digital Content Lab, Machinima.com, 2008
Valdis Kupris Painting Award: For excellence in digital painting. New York Institute of Technology, May 2005
Faculty Award for Best Animation Project: Recognizing abilities to produce high quality 3D animation with a unique and original storyline. New York Institute of Technology, May 2005
Jury Award for NYIT Character Design Contest: Recognizing original, unique, and interesting character designs. New York Institute of Technology, March 2005
Presidential Honors List: Acquired a GPA greater than 3.80. New York Institute of Technology
Education
New York Institute of Technology, New York, NY - Bachelor of Fine Arts in Computer Graphics, May 2005
For a full resume please email virtualuprising@gmail.com